Video Formats Supported

4X Movie Used in certain computer games.
8088flex TMV
Amazing Studio PAF Video
American Laser Games MM Used in games like Mad Dog McCree.
AMV Video Used in Chinese MP3 players.
Apple Intermediate Codec
Apple Pixlet
Apple ProRes
Apple QuickDraw fourcc: qdrw
Asus v1 fourcc: ASV1
Asus v2 fourcc: ASV2
ATI VCR1 fourcc: VCR1
ATI VCR2 fourcc: VCR2
Auravision Aura
Auravision Aura 2
Autodesk Animator Flic video
Autodesk RLE fourcc: AASC
Avid 1:1 10-bit RGB Packer fourcc: AVrp
AVS (Audio Video Standard) video Video encoding used by the Creature Shock game.
AYUV Microsoft uncompressed packed 4:4:4:4
Beam Software VB
Bethesda VID video Used in some games from Bethesda Softworks.
Bink Video
BitJazz SheerVideo
Bitmap Brothers JV video
y41p Brooktree uncompressed 4:1:1 12-bit
Brute Force & Ignorance Used in the game Flash Traffic: City of Angels.
C93 video Codec used in Cyberia game.
CamStudio fourcc: CSCD
CD+G Video codec for CD+G karaoke disks
CDXL Amiga CD video codec
Chinese AVS video AVS1-P2, JiZhun profile, encoding through external library libxavs
Delphine Software International CIN video Codec used in Delphine Software International games.
Discworld II BMV Video
Canopus Lossless Codec
Cirrus Logic AccuPak fourcc: CLJR
CPiA Video Format
Creative YUV (CYUV)
DFA Codec used in Chronomaster game.
Dirac supported through external library libschroedinger
Deluxe Paint Animation
Duck TrueMotion 1.0 fourcc: DUCK
Duck TrueMotion 2.0 fourcc: TM20
Duck TrueMotion 2.0 RT fourcc: TR20
DV (Digital Video)
Dxtory capture format
Feeble Files/ScummVM DXA Codec originally used in Feeble Files game.
Electronic Arts CMV video Used in NHL 95 game.
Electronic Arts Madcow video
Electronic Arts TGV video
Electronic Arts TGQ video
Electronic Arts TQI video
Escape 124
Escape 130
FFmpeg video codec #1 lossless codec (fourcc: FFV1)
Flash Screen Video v1 fourcc: FSV1
Flash Screen Video v2
Flash Video (FLV) Sorenson H.263 used in Flash
FM Screen Capture Codec
Forward Uncompressed
Go2Meeting fourcc: G2M2, G2M3
Go2Webinar fourcc: G2M4
H.263 / H.263-1996
H.263+ / H.263-1998 / H.263 version 2
H.264 / AVC / MPEG-4 AVC / MPEG-4 part 10 encoding supported through external library libx264 and OpenH264
HEVC encoding supported through external library libx265 and libkvazaar
HNM version 4
HuffYUV FFmpeg variant
IBM Ultimotion fourcc: ULTI
id Cinematic video Used in Quake II.
id RoQ video Used in Quake III, Jedi Knight 2, other computer games.
IFF ILBM IFF interleaved bitmap
IFF ByteRun1 IFF run length encoded bitmap
Intel H.263
Intel Indeo 2
Intel Indeo 3
Intel Indeo 4
Intel Indeo 5
Interplay C93 Used in the game Cyberia from Interplay.
Interplay MVE video Used in Interplay .MVE files.
Karl Morton’s video codec Codec used in Worms games.
Kega Game Video (KGV1) Kega emulator screen capture codec.
LCL (LossLess Codec Library) MSZH
LCL (LossLess Codec Library) ZLIB
LucasArts SANM/Smush Used in LucasArts games / SMUSH animations.
lossless MJPEG
MagicYUV Video
Microsoft ATC Screen Also known as Microsoft Screen 3.
Microsoft Expression Encoder Screen Also known as Microsoft Titanium Screen 2.
Microsoft RLE
Microsoft Screen 1 Also known as Windows Media Video V7 Screen.
Microsoft Screen 2 Also known as Windows Media Video V9 Screen.
Microsoft Video 1
Mimic Used in MSN Messenger Webcam streams.
Miro VideoXL fourcc: VIXL
Mobotix MxPEG video
Motion Pixels video
MPEG-1 video
MPEG-2 video
MPEG-4 part 2 libxvidcore can be used alternatively for encoding.
MPEG-4 part 2 Microsoft variant version 1
MPEG-4 part 2 Microsoft variant version 2
MPEG-4 part 2 Microsoft variant version 3
Newtek SpeedHQ
Nintendo Gamecube THP video
NuppelVideo/RTjpeg Video encoding used in NuppelVideo files.
On2 VP3 still experimental
On2 VP5 fourcc: VP50
On2 VP6 fourcc: VP60,VP61,VP62
On2 VP7 fourcc: VP70,VP71
VP8 fourcc: VP80, encoding supported through external library libvpx
VP9 encoding supported through external library libvpx
Pinnacle TARGA CineWave YUV16 fourcc: Y216
Prores fourcc: apch,apcn,apcs,apco
Q-team QPEG fourccs: QPEG, Q1.0, Q1.1
QuickTime 8BPS video
QuickTime Animation (RLE) video
QuickTime Graphics (SMC)
QuickTime video (RPZA) fourcc: rpza
R10K AJA Kona 10-bit RGB Codec
R210 Quicktime Uncompressed RGB 10-bit
Raw Video
RealVideo 1.0
RealVideo 2.0
RealVideo 3.0
RealVideo 4.0
Renderware TXD (TeXture Dictionary) Texture dictionaries used by the Renderware Engine.
RL2 video used in some games by Entertainment Software Partners
Sierra VMD video Used in Sierra VMD files.
Silicon Graphics Motion Video Compressor 1 (MVC1)
Silicon Graphics Motion Video Compressor 2 (MVC2)
Silicon Graphics RLE 8-bit video
Smacker video Video encoding used in Smacker.
Snow experimental wavelet codec (fourcc: SNOW)
Sony PlayStation MDEC (Motion DECoder)
Sorenson Vector Quantizer 1 fourcc: SVQ1
Sorenson Vector Quantizer 3 fourcc: SVQ3
Sunplus JPEG (SP5X) fourcc: SP5X
TechSmith Screen Capture Codec fourcc: TSCC
TechSmith Screen Capture Codec 2 fourcc: TSC2
Theora encoding supported through external library libtheora
Tiertex Limited SEQ video Codec used in DOS CD-ROM FlashBack game.
Ut Video
v210 QuickTime uncompressed 4:2:2 10-bit
v308 QuickTime uncompressed 4:4:4
v408 QuickTime uncompressed 4:4:4:4
v410 QuickTime uncompressed 4:4:4 10-bit
VBLE Lossless Codec
VMware Screen Codec / VMware Video Codec used in videos captured by VMware.
Westwood Studios VQA (Vector Quantized Animation) video
Windows Media Image
Windows Media Video 7
Windows Media Video 8
Windows Media Video 9
Wing Commander III / Xan Used in Wing Commander III .MVE files.
Wing Commander IV / Xan Used in Wing Commander IV.
Winnov WNV1
Psygnosis YOP Video
yuv4 libquicktime uncompressed packed 4:2:0
ZeroCodec Lossless Video
ZLIB part of LCL, encoder experimental
Zip Motion Blocks Video